The Delvers arose from the desire of the newly integrated punks and local young folks to work together and help Mycircleum succeed.

After the initial influx of refugees from the now destroyed Eastern Glade of Delve, tensions arose as the two disparate groups learned to live and work alongside each other.

While those tensions still exist, the Delvers’ inability to breathe the spore-filled atmosphere of Mycircleum is more than made up for by their ability to breathe underwater, helping the settlement make great strides towards acceptance by regularly bringing rare materials and much-needed metals from beneath the waters of the flooded village to the South.

Recently, they discovered and salvaged an Old World mech in the Flooded Village. This ancient war machine represents a great opportunity for rare materials that Mycircleum could use, along with significant power to those who would use it for ill.

The Blackbands have decided to do just that, occupying the area in force, choking off useful supplies and making themselves quite the threat in the process. The Delvers will not stand for it.


Delvers 6 HP, 1 Armour, 12 WIL, Blowpipe (d6) or Carving Knife (d6)

RESOURCES

GOALS

Walker Moon (he/him) 5HP Salvager, 1A (Bottle-top Scale), 8STR, 11DEX, 14WIL, Wrist Crossbow (d6) or Homemade Crossbow (d6)

Dry-witted and Curious, Lanky

He lead the refugee punks to Mycircleum after their Delve was burned to the ground. Determined not to lose a second home.